![wreckfest 2.08 wreckfest 2.08](https://cdkeyprices.com/images/games/5632866/full4.jpg)
Something tells me it probably doesnt vary THAT much between Platforms, but it probably varies between classes. It would be interesting to see the differences Between them. Yeah, we could come up with a Track/Class combos and compare. I can do a comparison with you if you want to see if the platform matter, sounds interesting. I think they AI's had 2:07's or 2:08 qualifying lap times, I wonder what they get on your Xbox. I think I have a couple videos with LMP's at 100% at RA where they dive bomb like you describe, GT3's seem to only get one or two crazy passes a race.
![wreckfest 2.08 wreckfest 2.08](https://i.ytimg.com/vi/x0-FyCflPOA/hqdefault.jpg)
If the AI were to use the players setup than needing a 100%+ setting would not be necessary, the as-is setups on some cars are so awful that racing them without tuning is no fun, for me at least. I agree about the downforce, most cars need so much less than the as-is settings. Still though, they seem way less aggressive in that video.
#WRECKFEST 2.08 PS4#
This is the second video Ive seen where the AI on 100% look way easier on PS4 than they do on PC or Xbox even, and maybe thats just the track? BUt on 100% AI on Xbox not only is there one car MILES ahead of the rest of the field, the AI drive like its Death Race, constantly ramming and punting me off, But thats I think exacerbated by the fact I dont use Assists, so they brake way later than I do. Im not doubting you can do that elsewhere WhoosierGirl, im just saying that as it pertains to RA. Road America is a bad example just because the AI dont use Low Downforce setups, so anyone using low Aero is gonna do real well against them there. Provide me with what you consider a technical course list and I will see what replays I have. I quick match back to front races often as multiplayer is a wreck fest and I don't have a schedule that allows me to join a league too race in. "It probably took a few tries to get that combo right anyway." Not sure if your implying I set the number of cars and or reset the race to get better starts or both but.no I beat them most every time and don't need to "to get the combo right". There were 20 something cars, not sure as I did that a month ago. Not, I would love to see some vids of last to first that meet me requirements.Īs far as I know all tracks are technically difficult, the simplest of corners can be messed up and cost time.Ī track with hairpins makes the AI bunch up and in most cases easier to pass in mass, Monaco is mess for the AI's as they crash and congest the corners making a fun race almost impossible. This reminds me of my experience with 100% AI at Watkins Glen.Įxcept that the AI give away a lot at the bus stop chicane. It probably took a few tries to get that combo right anyway. Well balanced, though you did sack half of field in one corner. Both are getting 100% from car through out. I don't think this course is as challenging to them or player. I want to see someone wreck the AI there. They will clearly make up for it at a technical hair pin like the one at end of snetterton 200. Which to be honest, is a high speed medium sweeper course with no technical sections or hair pins. Especially in technical sections and hair pins.Īgreed they could be turned up a bit here maybe, but I still think what they're lacking in road America. It's definitely the braking where they have a lot for you. Let me see your back to front at 100% story please. Stuff like that is the only way to beat AI from back at 100%īecause otherwise 100% means they are getting all of the performance out of the car.
#WRECKFEST 2.08 FREE#
But it would be a dive bombing free for all if they didn't.
![wreckfest 2.08 wreckfest 2.08](https://i.ytimg.com/vi/Lu6n5pj0MLc/maxresdefault.jpg)
Like the first right at hockenheim, they completely miss and give away seconds. There's always a corner or two on track that they don't get 100%, but it's usually one where 100% causes incidents with humans too much, so they slow them down and give them alternate lines. I feel like it would be impossible to beat them otherwise almost.īecause they get 100% out of the car under breaking and into complex corners almost 100% of the time. And they don't draft if you pull off line in front of them. I bet if they stopped giving away time under acceleration, the seldom max out a rev counter. It's always half of the corners, then working real hard to maintain in the others where they go all alien up your arse. I have yet to find a track where I'm pulling the AI at 100% in every corner. Would love to see some vids of last to first action at 100%Įveryone always does them from out front in videos and doesn't show you how the AI is faster, but they just can't get past you if you hold inside lines properly.
![wreckfest 2.08 wreckfest 2.08](https://cdkeyprices.com/images/games/5607565/full6.jpg)
There's only a few car/track combos I have them covered to 100% at